Let’s Play Prison Architect 2.0 – EPISODE 75. In this episode, I’m starting some initial prep work for turning on STAFF NEEDS in Prison Architect, a surprise new feature in update 11 of the game. There’s several things we need to consider and prepare for before turning on this potentially prison-breaking feature.
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Prison Architect is a game where you plan and design a prison from scratch, and then manage it and all the potential problems that go with it. From proper segregation to maintaining happiness within the population to prevent riots and improve rehabilitation, players in Prison Architect are tested on their abilities to solve problems before they get out of hand, while also managing a budget and growing their business.
The concept of building and managing a prison is a dark one, but Introversion Software, the creators of Prison Architect, have done an awesome job at bringing this conceptually difficult game into a lighthearted and fun environment, with fun graphics to go with it.
New Episodes will be posted here when they are edited and available, and may take different forms and pace as time goes on. A link to a full post covering the episode will be linked as the first thing in this description if available.
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I hope you enjoy this series. I intend to play it for as long as there is interest in it. I know this isn’t a new game, but I hope to present a style that is enjoyable, despite perhaps seeing the game before.
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This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Introversion Software, the developers and copyright holders of Prison Architect, as stated in by their staff on their public forums and website: support.introversion.co.uk/customer/portal/questions/1237323-written-permission-to-use-game-footage
Ending music by Otis McDonald: www.youtube.com/channel/UCej6bRv8lR48AEbQvdb_9Cg