Let’s Play Prison Architect 2.0 – EPISODE 11. We’re dealing with these misbehaving, ungrateful maggots right now, with a big improvement to our security forces, and a much better place for our staff to hang out as well.
Prison Architect is a game where you plan and design a prison from scratch, and then manage it and all the potential problems that go with it. From proper segregation to maintaining happiness within the population to prevent riots and improve rehabilitation, players in Prison Architect are tested on their abilities to solve problems before they get out of hand, while also managing a budget and growing their business.
The concept of building and managing a prison is a dark one, but Introversion Software, the creators of Prison Architect, have done an awesome job at bringing this conceptually difficult game into a lighthearted and fun environment, with fun graphics to go with it.
New Episodes will be posted here when they are edited and available, and may take different forms and pace as time goes on. A link to a full post covering the episode will be linked as the first thing in this description if available.
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I hope you enjoy this series. I intend to play it for as long as there is interest in it. I know this isn’t a new game, but I hope to present a style that is enjoyable, despite perhaps seeing the game before.
MB: ASUS X99-Deluxe/3.1
CPU: Intel i7-5930K OC @4.2ghz
Cooler: Corsair H100i GTX Liquid Cooler
RAM: 32GB G.Skill Ripjaws V series DDR4
Video Card: Asus Geforce GTX 980ti Matrix Platinum (6GB)
PSU: Corsair 1000W 80+ Platinum
Storage: 2X Sandisk SSDs = 1.3TB total
This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Introversion Software, the developers and copyright holders of Prison Architect, as stated in by their staff on their public forums and website: support.introversion.co.uk/customer/portal/questions/1237323-written-permission-to-use-game-footage